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Dragon, Brass

osric

osric
FrequencyUncommon
Number appearing1d4
Armor class3
Move120-ft; 240-ft flying (AA:II)
Hit dice6 to 8
% in lair25%
Treasure type5d6×1,000 cp (25%), 1d100×1,000 sp (40%), 1d4×10,000 ep(40%), 1d6×10,000 gp (55%), 5d10×100 pp(25%), 1d100 gems(50%), 1d4×10 jewellery (50%), 4 magic items plus 1 potion and 1 scroll (15%)
Damage per attack1d4/1d4/4d4
Special attacksSee below
Special defensesSee below
Magic resistanceStandard
IntelligenceHigh
AlignmentChaotic good or chaotic neutral
SizeLarge (30-ft long)

The blue dragons of the desert must contend with their deadly rivals, the brass dragons, who love the same arid caves. The brass dragons are not the vicious killers that the blue dragons are, although their good nature is sometimes overcome with doses of greed and self-interest.

Brass dragons sometimes (30%) are known to speak, only sometimes (30%) cast magic, but oftentimes will (50%) be found asleep. If the dragon is asleep, there is a 1 in 6 chance that it will awaken in the presence of adventurers. Dragons also sometimes feign sleep.

Special Abilities

Spellcasting — If a brass dragon can cast spells, it gains spells as if it were a wizard of a level equal to one-half of its age category.

Breath Weapon — Brass dragon breath is either a cone of sleep-inducing gas (70-ft×20-ft), or a cone of fear gas (40-ft×50-ft,×20-ft). Anyone within the cloud must save or fall deeply asleep or run in fear (duration of either effect is 10 minutes). Saves against a small dragon's breath are at a +2, but against a large dragon's breath are at a -2.

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.