osric

osric
FrequencyCommon
Number appearing2d4 or 5d4 (in the Abyss)
Armor class2
Move90-ft
Hit dice4
% in lair15%
Damage per attack1d4/1d4/1d4+1
Special attacksSee below
Special defensesSee below
Magic resistance30%
IntelligenceLow
AlignmentChaotic evil
SizeSmall

Dretch are the weakest of all demonkind. Their appearance is almost comical, with a plump body with thin, gangly arms and legs. Their squat heads are bald and they have a slobbering, stupid visage.

Dretch usually attack in hordes, using tooth and claw in blind abandon. They also have the following special abilities which they can use at will, one at a time: darkness (5-ft radius), scare (as the 2nd level magic user spell), telekinesis (as the 5th level magic user spell, up to 50 lbs), or gate (as the 9th level magic user spell) a class A demon (15% chance of success). In addition, once per day they can cause a stinking cloud (as the 2nd level magic user spell), and teleport without fail (as the 5th level magic user spell, but with no chance of error).

Special Abilities

At-will abilities — Can use one at a time: darkness (5-ft radius), scare (as the 2nd level magic user spell), telekinesis (as the 5th level magic user spell, up to 50 lbs), or gate (as the 9th level magic user spell) a class A demon (15% chance of success).

Once per day — Can cause a stinking cloud (as the 2nd level magic user spell), and teleport without fail (as the 5th level magic user spell, but with no chance of error).

Treasure — Dretch are not intelligent enough to hoard treasure socially. Individually they will carry some coinage, as follows: 3d8 cp, 3d6 sp, 2d6 ep, and 2d4 gp.

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.