osric

osric
FrequencyVery rare
Number appearing1d2
Armor class2 and lower
Move150-ft
Hit dice6+6 and higher
% in lairNil
Damage per attack2d4+a variable amount
Special attacksSee below
Special defensesSee below
Magic resistance30% and higher
IntelligenceHigh and higher
AlignmentLawful evil
SizeMan-sized

Barghests are native to Gehenna, but send their young to the Prime Material Plane during a larval phase. A typical litter is 2d4 young. These will disperse into pairs or lone barghests.

They seem like very large goblins, and may shape change into large dogs at will. In dog form each barghest's movement speed is doubled and it surprises opponents 50% of the time. For each human the barghest eats, it gains 1+1 HD, reduces its AC by 1, adds 5% to its magic resistance and +1 to its damage dice. When it reaches 12+12 hit dice, the barghest may plane shift itself back to Gehenna, a power it will typically use at once.

Special Abilities

Shape Change — May change into a large dog at will. In dog form movement speed is doubled and surprises opponents 50% of the time.

Growth Through Feeding — For each human the barghest eats, it gains 1+1 HD, reduces its AC by 1, adds 5% to its magic resistance and +1 to its damage dice. When it reaches 12+12 hit dice, the barghest may plane shift itself back to Gehenna, a power it will typically use at once.

Spell-like Powers (at will) — Once each per round: change self, levitation, misdirection, or projected image. While in dog form it may also pass without trace at will.

Spell-like Powers (once per day) — Once each per day it may charm person and dimension door.

Fire Vulnerability — A barghest that takes more than 15hp damage from a fire attack must save vs spells or be instantly banished back to Gehenna.

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.