osric

osric
FrequencyUncommon
Number appearing1d2 or 3d4
Armor class0
Move120-ft
Hit dice8
% in lair50%
Damage per attack2d4/2d4/3d4
Special attacksSee below
Special defensesSee below
Magic resistance35%
IntelligenceVery
AlignmentLawful evil
SizeMan-sized

These devils are quite common on the 3rd and 4th planes of Hell. They are typically used as guards and sentries, a task which they excel at. Any trespassers will be quickly imprisoned in one of their many iron cells to await torture.

Barbed devils do not need any hand weapons. They are quite proficient at using their hard, sharply-barbed claws and tail to beat their victims into submission. Whenever they hit an opponent, they cause fear (as the 4th level magic user spell).

Special Abilities

Fear — Whenever they hit an opponent, they cause fear (as the 4th level magic user spell).

Special Abilities — Barbed devils have the following special abilities, which they can use one at a time, at will: pyrotechnics (as the 2nd level magic user spell), produce flame (as the 2nd level druid spell), hold person (as the 3rd level magic user spell), or summon an additional barbed devil to their aid (30% chance of success).

Treasure — Barbed devils do not carry treasure of any sort, nor can they be dissuaded from their tasks through bribery of any kind.

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.