bfrpg
bfrpg| Number appearing | 1d2, Wild 1d4, Lair 1d4 |
|---|---|
| Armor class | 18 |
| Move | 40' Fly 60' (10') |
| Hit dice | 6+1* |
| Treasure type | D |
| Damage per attack | 2 claws/1 bite or 1d8 spikes (180' range) (1d4/1d4/2d4 or 1d6 per spike) |
| Morale | 9 |
Manticores look like an overgrown lion with thick leathery wings and an ugly humanoid face, often like that of a human or bearded dwarf. Their tail ends in an assortment of spikes, which the beast may fire as projectiles; a maximum of 24 are available, and the manticore regrows 1d6 per day. A typical manticore is about 10 feet long and weighs about 1,000 pounds.
Manticores are vicious predators, having a preference for human flesh. They will use their ranged attacks to "soften up" potential prey before closing to melee.
Special Abilities
Tail Spikes — The manticore may fire spikes from its tail as projectiles (180' range, 1d6 damage per spike). A maximum of 24 spikes are available, and the manticore regrows 1d6 per day.
Tactics — Manticores use their ranged attacks to 'soften up' potential prey before closing to melee.
osric
osric| Frequency | Uncommon |
|---|---|
| Number appearing | 1d4 |
| Armor class | 4 |
| Move | 120-ft; 180-ft flying (AA:II) |
| Hit dice | 6+3 |
| % in lair | 20% |
| Treasure type | 1d10×1,000 cp (5%), 1d12×1,000 sp (25%), 1d6×1,000 ep (25%), 1d8×1,000 gp (25%), 1d12 gems, 1d8 jewellery, 3 misc. magic and 1 scroll (25%) |
| Damage per attack | 1d3/1d3/1d8 |
| Special attacks | Tail spikes |
| Special defenses | None |
| Magic resistance | Standard |
| Intelligence | Low |
| Alignment | Lawful evil |
| Size | Large |
Dark, dank caves or desolate underground caverns are the favoured lair of the manticore. These fearsome beasts are man-eaters. Their favourite tactic is to launch 6 iron spikes from their tail that act like crossbow bolts. They can do this up to 4 times before they run out. Once they have their prey in a weakened condition they use their claws to finish the job.
A manticore has a lion's body with a human head and bat-like wings. Its tail is thick and club-like at the end, and bristles with iron spikes.
Special Abilities
Tail spikes — Launch 6 iron spikes from their tail that act like crossbow bolts. Can do this up to 4 times before they run out.