osric
osric| Frequency | Uncommon |
|---|---|
| Number appearing | 20d10 |
| Armor class | 5 |
| Move | 120-ft |
| Hit dice | 1+1 |
| % in lair | 10% |
| Treasure type | 1d6 pp per individual in addition to the magic described above |
| Damage per attack | 1d8 or by weapon |
| Special attacks | +1 "to hit" with pulled bow or sword |
| Special defenses | See below |
| Magic resistance | 90% to sleep or charm only |
| Intelligence | High |
| Alignment | Chaotic good |
| Size | Man-sized |
Sometimes elves live in a complex civilisation, other times they are found living in wild bands. While there are several different types of elves, most do share the following traits.
Elves live in a rather loose society where independent clans pledge their support to a central ruler. They will likely place their homes in a secluded thicket or meadow.
When encountered in groups of 20 or more there will likely be a fighter of 2nd level or better. If there are 40 or more then there will probably be a 2nd level fighter / 2nd level magic user or better in the group. If there are 100 or more elves then the leader is likely to be a 4th level fighter / 8th level magic user with 2 additional 4th level fighters / 5th level magic users, and a 4th level fighter / 4th level magic user / 4th level cleric. If the elves are encountered in their homes then there will be an equal number of males to females. Because elves reproduce so slowly, only about 5% of the couples will have children.
Typically elves will wear scale, ring, or chain armour and shield. They will be usually armed with spears, swords, and bows. Higher level fighter / magic users and fighter / magic user / clerics have a 10% chance per level per class to possess some sort of usable magic item.
An elf's appearance is rather thin and pale. Although their hair is dark, their eyes are green. Elves like to dress in shades of blue, green, or violet.
The life span of an elf is 1,200 years or more.
Special Abilities
Move silently — Elves have the ability to move silently when in natural surroundings, as such they are able to surprise on a roll of 1-4 on a d6.
Blend into foliage — Elves are able to blend into foliage and become virtually invisible, so long as they do not attack.
Combat bonus — When using any pulled bow or sword elves receive a +1 to their attack roll.
Magic resistance — Elves have a resistance of 90% to sleep and charm spells.
Infravision — Elves possess infravision with a range of about 60-ft.
Detect secret doors — They can even detect secret doors on a roll of 1 on a d6. If the elf is searching then it is a roll of 1-2 on a d6. On a roll of 1-3 on a d6 and elf can find a concealed door if they are actively searching.
Languages — Elves have their own language, and can also speak goblin, orc, hobgoblin, gnoll, halfling, and gnome.