osric
osric| Frequency | Rare |
|---|---|
| Number appearing | 1d4 |
| Armor class | 4 |
| Move | 90-ft; 180-ft flying (AA:II) |
| Hit dice | 9 |
| % in lair | 40% |
| Damage per attack | 1d3/1d3/1d4/2d6/3d4 |
| Special attacks | Breath weapon |
| Special defenses | None |
| Magic resistance | Standard |
| Intelligence | Semi- |
| Alignment | Chaotic evil |
| Size | Large |
A chimæra has the hind quarters of a goat, the forequarters of a lion, the wings of a dragon and 3 heads, one each of the aforementioned creatures. The dragon head is capable of breathing fire to a 60-ft distance inflicting 3d8 points of damage. Normal saving throws vs breath weapon apply. The creature may make up to 6 natural attacks per round, two with clawed lion paws, one with each of the goat's head 2 horns, the mighty bite of the lion's maw and another powerful bite by the dragon.
Chimæra language is an imperfect form of the red dragon tongue.
Special Abilities
Breath Weapon — Dragon head breathes fire to 60-ft distance inflicting 3d8 points of damage. Normal saving throws vs breath weapon apply.
Multiple Attacks — May make up to 6 natural attacks per round: two with clawed lion paws, one with each of the goat's head 2 horns, the mighty bite of the lion's maw and another powerful bite by the dragon.
Language — Chimæra language is an imperfect form of the red dragon tongue.