osric
osric| Frequency | Common |
|---|---|
| Number appearing | 2d12 |
| Armor class | 9 |
| Move | 150-ft |
| Hit dice | 1 to 2 hp |
| % in lair | 15% |
| Treasure type | None |
| Damage per attack | None |
| Special attacks | Poison |
| Special defenses | None |
| Magic resistance | Standard |
| Intelligence | Non- |
| Alignment | Neutral |
| Size | Small |
The most common of the monstrous 'pedes, the huge has a weak venom (save at +4), but its venom is lethal if the saving throw fails. Further, they themselves save at a -1 penalty.
Special Abilities
Poison — Weak venom (save at +4) is lethal on failed save.
Poor Saves — Save at -1 penalty.
Source: OSRIC.
Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing.
License:
OGL-1.0a.