osric
osric| Frequency | Rare |
|---|---|
| Number appearing | 1d4 |
| Armor class | 5 |
| Move | 120-ft |
| Hit dice | 2+2 |
| % in lair | 5% |
| Damage per attack | 1d2/1d2/1d4 |
| Special attacks | Rear claws; surprise on a 1d4 |
| Special defenses | Thief skills |
| Magic resistance | Standard |
| Intelligence | Very |
| Alignment | Neutral |
| Size | Medium |
Rare and magical, giant lynxes live in the icy wastes, where they use their intelligence to advantage against competing predators. They speak their own language. Giant lynxes have the thief skills Hide In Shadows, Move Silently and Climb Walls at 90% and Find/Remove Traps at 75%. Owing to their camouflaged pelts, they surprise opponents on a 1-4 on 1d6.
A cat exceeding its needed "to hit" score by 4 or more can rake with its rear claws as well as its front, so roll the listed damage twice.
Special Abilities
Surprise — Owing to their camouflaged pelts, they surprise opponents on a 1-4 on 1d6.
Thief skills — Hide In Shadows, Move Silently and Climb Walls at 90% and Find/Remove Traps at 75%.
Language — They speak their own language.
Rear claws — A cat exceeding its needed 'to hit' score by 4 or more can rake with its rear claws as well as its front, so roll the listed damage twice.