osric
osric| Frequency | Common |
|---|---|
| Number appearing | 1d12 |
| Armor class | 7 |
| Move | 210-ft dromedary / 180-ft bactrian |
| Hit dice | 3 |
| % in lair | Nil |
| Damage per attack | 1d4 |
| Special attacks | Spit |
| Special defenses | None |
| Magic resistance | Standard |
| Intelligence | Animal |
| Alignment | Neutral |
| Size | Large |
An ornery beast of burden, the camel comes in two types, both of which have the same stats in game terms. The dromedary has only one hump and prefers warm climates. The bactrian camel has two humps, is adaptable to a wider range of temperatures and environments, and moves 30-ft more slowly.
Regardless of the type, all camels can be domesticated, can carry immense loads (up to 6,000 gp, although this will cut their movement in half). Between 4 and 5 thousand gp, speed is reduced to 60-ft.
Their usual attack is a bite, but they will also spit (50%, with a 25% chance to blind for 1d3 rounds).
Treasure: None
Special Abilities
Spit — 50% chance to spit, with a 25% chance to blind for 1d3 rounds.
Beast of Burden — Can carry up to 6,000 gp (movement cut in half). Between 4-5 thousand gp, speed is reduced to 60-ft.