osric

osric
FrequencyRare
Number appearing4d4
Armor class3
Move120-ft
Hit dice1d4 hp
% in lair20%
Treasure type1d8×1,000 cp (5%), 1d12×1,000 sp (25%), 1d6×1,000 ep (20%), 1d10×1,000 gp (30%), 1d12 gems (20%), 1d8 jewellery (5%), any 2 magic items plus one potion and one scroll (15%)
Damage per attack1d3
Special attacksSee below
Special defensesSee below
Magic resistanceSee below
IntelligenceHigh
AlignmentLawful good
SizeSmall

Found in sylvan woodland, often along with fauns, unicorns and similar creatures, brownies are shy and retiring. They can sometimes be persuaded to help good aligned creatures. They are skilled craftsmen, adept at making and repairing ordinary things, and highly magical; they may use the following spells once each per day: confusion, continual light, dancing lights, dimension door, mending, mirror image, protection from evil, and ventriloquism. They may become invisible at will, provided they remain still while doing so. They are also lucky and strongly defended against magic, which means they make all saving throws as a 7th level cleric does.

Thanks to their excellent senses and habitual alertness Brownies cannot be surprised. They speak their own tongue, elven, halfing, and can communicate with other fey creatures such as spites, nymphs or dryads.

Special Abilities

Spells — May use the following spells once each per day: confusion, continual light, dancing lights, dimension door, mending, mirror image, protection from evil, and ventriloquism.

Invisibility — May become invisible at will, provided they remain still while doing so.

Magic Resistance — Make all saving throws as a 7th level cleric.

Cannot be surprised — Thanks to their excellent senses and habitual alertness Brownies cannot be surprised.

Languages — Speak their own tongue, elven, halfing, and can communicate with other fey creatures such as spites, nymphs or dryads.

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.