osric
osric| Frequency | Very rare |
|---|---|
| Number appearing | 1 patch |
| Armor class | 10 |
| Move | Nil |
| Hit dice | N/A |
| % in lair | Nil |
| Damage per attack | Nil |
| Special attacks | Freezing |
| Special defenses | See below |
| Magic resistance | See below |
| Intelligence | Non- |
| Alignment | Neutral |
| Size | Small to Large |
Brown mould can be found in places where it escapes the effects of ultraviolet light. It feeds on most other sources of energy, and absorbs the body heat of any creature that comes within 5-ft. Its heat absorption deals damage to all creatures within range at a rate of 1-8hp for every 10 degrees of body heat over 55 degrees every combat round.
Special Abilities
Heat Absorption — Absorbs body heat of any creature within 5-ft. Deals 1-8hp damage for every 10 degrees of body heat over 55 degrees every combat round.
Heat Growth — Brown mould grows in the presence of heat, so that the presence of high temperatures can cause the mould to increase its size by a factor of 2d8 times in the course of a melee round.
Magical Light Immunity — Magical light which generates no heat will not stimulate brown mould growth.
Cold Vulnerability — Only magical cold will damage it. An ice storm or wall of ice will make the brown mould go dormant for 5d6 turns.