bfrpg
bfrpg| Number appearing | 1, Wild 1d2, Lair 1d2 |
|---|---|
| Armor class | 14 |
| Move | 40' |
| Hit dice | 6 |
| Treasure type | None |
| Damage per attack | 2 claws/1 bite + hug (1d6/1d6/1d10 + 2d8 hug) |
| Morale | 8 |
These long, lean carnivores are slightly taller than grizzly bears, and just as hostile.
Source: Basic Fantasy Role-Playing Game.
Attribution: Chris Gonnerman / Basic Fantasy Project.
License:
CC-BY-SA-4.0.
osric
osric| Frequency | Rare |
|---|---|
| Number appearing | 1d6 |
| Armor class | 6 |
| Move | 120-ft; 90-ft swimming |
| Hit dice | 8+8 |
| % in lair | Nil |
| Treasure type | None |
| Damage per attack | 1d10/1d10/2d6 |
| Special attacks | Hug: 3d6 |
| Special defenses | None |
| Magic resistance | Standard |
| Intelligence | Semi- |
| Alignment | Neutral |
| Size | Large (14-ft) |
The polar bear is omnivorous, possesses good hearing and smell, but has weak vision. If reduced to zero hit points, the bear will continue to fight until either 1d4+1 rounds have elapsed or it is reduced to -13 hit points.
Special Abilities
Hug — Any hit roll with a paw of 18 or more will result in the target being hugged for 3d6 additional damage.
Good hearing and smell — Possesses good hearing and smell, but has weak vision.
Fight beyond death — If reduced to zero hit points, the bear will continue to fight until either 1d4+1 rounds have elapsed or it is reduced to -13 hit points.
Swimming — Can swim at 90-ft movement rate.
Source: OSRIC.
Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing.
License:
OGL-1.0a.