bfrpg
bfrpg| Number appearing | 1d2, Wild 1d2, Lair 1d2 |
|---|---|
| Armor class | 15 |
| Move | 40' |
| Hit dice | 7 |
| Treasure type | None |
| Damage per attack | 2 claws/1 bite + hug (1d8/1d8/2d6 + 2d8 hug) |
| Morale | 9 |
These monstrous bears are even larger than grizzly bears. They are ferocious killers, attacking almost anything of equal or smaller size.
osric
osric| Frequency | Uncommon |
|---|---|
| Number appearing | 1d2 |
| Armor class | 6 |
| Move | 120-ft |
| Hit dice | 6+6 |
| % in lair | 10% |
| Treasure type | None |
| Damage per attack | 1d8/1d8/1d12 |
| Special attacks | Hug: 2d8 |
| Special defenses | None |
| Magic resistance | Standard |
| Intelligence | Semi- |
| Alignment | Neutral |
| Size | Large (12-ft) |
The cave bear, a giant relic of past ages, is particularly carnivorous, in contrast to its more omnivorous relatives. Any hit roll with a paw of 18 or more will result in the target being hugged for the additional damage noted. The cave bear possesses good hearing and smell, but has weak vision. If reduced to zero hit points, the bear will continue to fight until either 1d4 rounds have elapsed or it is reduced to -9 hit points.
Special Abilities
Hug — Any hit roll with a paw of 18 or more will result in the target being hugged for 2d8 additional damage.
Good hearing and smell — Possesses good hearing and smell, but has weak vision.
Fight beyond death — If reduced to zero hit points, the bear will continue to fight until either 1d4 rounds have elapsed or it is reduced to -9 hit points.