osric
osric| Frequency | Very rare |
|---|---|
| Number appearing | 1 |
| Armor class | 0 |
| Move | 1,500-ft |
| Hit dice | 7 |
| % in lair | 10% |
| Damage per attack | 1d8 |
| Special attacks | See below |
| Special defenses | +1 weapon or better to hit |
| Magic resistance | 50% |
| Intelligence | Exceptional |
| Alignment | Chaotic evil |
| Size | Man-sized |
The legendary banshee is the ghost of an evil elven female. The spirit is found in remote countrysides and other lonely natural places.
Special Abilities
Chilling Touch — The groaning spirit can chill with a touch for 1d8 hp damage.
Wail — Can wail once per day and only during the dark hours. All creatures within 30-ft must save vs magic or die.
Fear — The mere sight of a banshee will cause fear unless the viewer saves vs spells.
Immunities — Cannot be affected by sleep, charm or hold spells, and are resistant to cold or electrical attacks.
Exorcism Vulnerability — An exorcism spell will slay the creature.
Source: OSRIC.
Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing.
License:
OGL-1.0a.